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Summary Of: Perspective (graphical)

Encyclodia Page On: Perspective (graphical)

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Graphical projections | Planar projection | Perspective projection | Parallel projection | Orthographic projection | Multiviews | Plan | floor plan | Section | Elevation | Auxiliary view | Axonometric projection | Isometric projection | Dimetric projection | Trimetric projection | Oblique projection | Cavalier perspective | Cabinet projection | 3D projection | Fisheye | Stereoscopic projection | Anamorphic projection | Map projection | Bird's-eye view/Aerial view | Top-down perspective | Worm's-eye view | view | talk | A cube in two-point perspective. | | Rays of light travel from the object, through the picture plane, and to the viewer's eye.  This is the basis for graphical perspective. | | depth perception | foreshortening | vanishing points | horizon | vanishing points | line of sight | x, y, and z axes | Wikimedia Commons | Medieval art | dice | heraldry | charges | Illustration from the Old French translation of Guillaume de Tyr's Histoire d'Outremer, approx 1200-1300 AD. Proper perspective would have the lines on either side of the temple, when continued, meet at the same point. They do not. | | Old French | Guillaume de Tyr | Anaxagoras | Democritus | Alcibiades | ruins of Pompeii | Alhazen | Iraqi physicist | mathematician | Book of Optics | light | optics | Giotto di Bondone | sine | recursive | 20th Century | Erwin Panofsky | Jesus Before the Caïf | Filippo Brunelleschi | Florentine | Vasari | Baptistry | Duomo | Donatello | manger | Christ | Quattrocento | composing | Toscanelli | Leon Battista Alberti | Euclid | vertex | Euclid | Piero della Francesca | 1474 | Platonic solids | Pietro Perugino's usage of perspective in this fresco at the Sistine Chapel (1481–82) helped bring the Renaissance to Rome. | | Pietro Perugino | fresco | Sistine Chapel | 1481 | 82 | Renaissance | Rome | Jan van Eyck | The Arnolfini Portrait | Leonardo da Vinci | rays | distance | theory | aerial perspective | computer games | ray-tracers | CAD | descriptive geometry | vanishing points | One-Point Perspective. | | picture plane | | | | Two-Point Perspective. | | Three-Point Perspective | | Image constructed using multiple vanishing points. | perspective transform | Rays of light travel from the eye to an object.  Where those rays hit the picture plane, the object is drawn. | | The rays of light drawn on the picture itself.  The grey line on the left represents the picture plane.  Where the blue line intersects with this line, which is also the side of the red square, the back of the square is drawn. | | checkerboard floor | A: Non-perspective foreshortening, and B: Perspective foreshortening | | visual effect | optical illusion | distance | angled | art | visual | oblique parallel projection | Satire on false perspective by Hogarth. | | Hogarth | Plato | Scott McCloud | citation needed | Wikimedia Commons | Anamorphosis | Desargues' theorem | Perspective correction | Perspective projection distortion | Perspective transform | Perspective (visual) | Projective geometry | Reverse perspective | Zograscope | CUNY | 2007 | 12-27 | SUNY Buffalo | 2007 | 12-27 | ISBN 0-06-430026-9 | The Lives of the Artists | Categories | Descriptive geometry | Perspective projection | Technical drawing | Functions and mappings | All articles with unsourced statements | Articles with unsourced statements since August 2007 |
This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Perspective (graphical)".