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Geometric algorithms

Summary Of: Point location

we reduce our point location problem to two simpler problems... While this algorithm allows point location in logarithmic time and is easy to implement... Kirkpatrick gives a data structure for point location in triangulated subdivisions with O... There are no known general point location data structures with linear space and logarithmic query time for dimensions greater than 2... it is possible to answer point location queries in O... point location can be solved by recursively projecting the faces into a... but point location can be performed in O... point location can be answered in O... Planar Point Location Using Persistent Search Trees... Optimal point location in a monotone subdivision...

Encyclodia Page On: Point location

These Are Links To Other Documents
computational geometry | computer graphics | geographic information systems | motion planning | computer aided design | web browser | point in polygon | data structure | | | bounding box | planar subdivision | polygons | brute force search | O | | | Dobkin | Lipton | binary search | | | path | simple polygon | plane sweep | polygon triangulation | Edelsbrunner | Guibas | Stolfi | fractional cascading | | | triangulate a polygon | independent set | | | randomized | directed acyclic graph | arrangements of hyperplanes | Chazelle | Mark Overmars | Springer-Verlag | ISBN 3-540-65620-0 | Dobkin, David | Lipton, Richard J. | SIAM Journal on Computing | doi | Joseph O'Rourke | Robert E. Tarjan | doi | Herbert Edelsbrunner | Leonidas J. Guibas | Jorge Stolfi | doi | doi | CGAL | Category | Geometric algorithms |
This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Point location".